A few months ago, we started work on a new action/puzzle game for the iPhone and iPad.
The main character in the game is Bruno Anaconda, a goofy and extremely over-confident explorer on a secret mission in a slightly twisted version of the Amazonian jungle.
We are currently testing a few new game mechanics and playing around with the artwork a bit. The main focus is on Bruno himself – we want a combination of goofiness and macho appeal, as well as a character that people can relate to and remember.
As this is an internal project with (currently) no deadline, we are using some of our spare time to work on it. We are aiming to get a working demo out there soon.