From the category archives:

Games

Bruno Anaconda Preview

by tadej on 08.04.2011

in Games, Projects, Unity3D, iOS

A few months ago, we started work on a new action/puzzle game for the iPhone and iPad.
The main character in the game is Bruno Anaconda, a goofy and extremely over-confident explorer on a secret mission in a slightly twisted version of the Amazonian jungle.
We are currently testing a few new game mechanics and playing [...]

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Family Treehouse

by tadej on 03.11.2010

in Facebook, Games, Projects, Social games

In spring, we were asked to develop a Facebook game prototype to help promote Ancestry.com’s new site Mundia.
Like Ancestry.com, Mundia is a site where you can build your family tree and research your family history. Our challenge was to come up with a game design that would be fun and engaging and at the same [...]

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GDC San Francisco

by tadej on 04.03.2010

in Conferences, Games

We are going to be in San Francisco from March 7-15 for the Game Developers Conference 2010 and the Flash Gaming Summit.
We will be reconnecting with friends and looking for new opportunities.
If you are in San Francisco next week and interested in discussing casual & social game development, design and marketing or potential projects, [...]

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