Games and Office Work
Gamification, serious games, motivational design – these are some of the terms used when we apply lessons from game design to drive engagement in non-traditional contexts such as office work, health care or education.
Slowly but surely, games are changing the way employees and managers around the world tackle their daily tasks.
Here is a shorter version of a presentation I gave this year at the FMX 2011 conference in Stuttgart (Germany), showing some of the examples and ideas we are using with our clients.